Summary
BecauseSuicide Squad: Kill the Justice Leaguebelongs within the Arkhamverse canon that fans have relished since 2009, it’s unsurprising that the reception toKill the Justice Leaguewas as immediately averse as it is and that Batman himself is what a lot of the game’s excitement is enveloped in. Even if the multiplayer shooter gameplay isn’t someone’s jam, they might be tempted to give it a try if that’d mean they get to explore more of theArkhamgames’ ongoing world and continuity. Likewise, a part of that means getting to finally see Rocksteady’s take on the Justice League.
DC mythology characters were teased throughout the Arkhamverse beforeSuicide Squad: Kill the Justice LeagueinOrigins,Asylum,City, andKnight. That said,Knighthad arguably the most explicit references, includingan actual voicemail monologue from Lex Luthor addressed to Bruce Wayne. Now, fans have seen the entire Justice League team as it’s been presented to them inSuicide Squad: Kill the Justice League—Superman, Batman, Wonder Woman, Green Lantern, and Flash. No boss fights from the game have been shown yet, though, and that will hopefully be the case until the game is in players’ hands.

So far, almost all of the gameplay revealed forSuicide Squad: Kill the Justice Leaguehas revolved around the same shooter action with packs of Brainiac aliens on or around Metropolis rooftops. Players probably have a decent idea of what the core gameplay will be like for the entirety of the game, likely with the added element of different weapons manufacturers or status effects to help make it feel a bit more dynamic in different encounters. Otherwise, players can expect to be shooting endlessly at purple aliens while stylishly navigating every environment.
To be fair,Suicide Squad: Kill the Justice League’s first Suicide Squad Insiderdid show a slower, narrative-driven sequence with Task Force X exploring the Hall of Justice, but these moments are probably going to be eclipsed by open-world shooter portions.
LikeArkhamgames before it,Suicide Squad: Kill the Justice Leaguewill hopefully have more to its gameplay than that.Riddler challenges inSuicide Squad: Kill the Justice Leaguecould help satisfy that diversity, for example, though it’s hard to presume that Task Force X will have many puzzles to solve between bouts of chaotically blasting away at Brainiac’s horde. However, the game can also afford to hide away its more exciting and anticipated moments for now if they are truly going to stun players and be worth the wait.
Rocksteady’s Efforts Hopefully Make Justice League Bosses the Game’s Zenith
Rocksteady would be egregious to show any gameplay froma Justice League member’s boss fightbefore release unless it was a seconds-long snippet. Otherwise, if players already have an idea of what boss fights could look like, that could be yet another part of the game they have preconceived biases about and mistakenly judge before they experience it themselves.
The Justice League boss fights are clearlySuicide Squad’s most tantalizing premise, yet it would be unwise to lay them out on the table for transparency’s sake unless Rocksteady has kept something secret in the plot that would be even more epic and startling to discover thereafter. In the meantime, additional Insiders will hopefully shed more light on the game before launch while intentionally skirting around the League in gameplay.
Suicide Squad: Kill The Justice League
WHERE TO PLAY
Play as the Suicide Squad to take down the World’s Greatest DC Super Heroes, The Justice League. Suicide Squad: Kill the Justice League, is a genre-defying, action-adventure third-person shooter from Rocksteady Studios, creators of the critically acclaimed Batman: Arkham series.