Some of the most successful RPG studios of the last decade are taking radically different approaches as gaming enters the next generation of consoles. BioWare, for example, is doubling down onMass Effectwith a remaster of the original trilogy and a new chapter in the series. Bethesda is also turning to the stars, as the studio will be taking on its first new IP in over two decades:Starfield.

Bethesda has kept much about its upcoming game under wraps. Confirmed to be set for released beforeThe Elder Scrolls 6,Starfieldis a space-faring RPG which appears to take place across multiple planets. At Brighton Digital 2020, Todd Howard suggested that the game would make extensive use of procedural generation to build large in-game worlds. If the game’s multiple planets are going to be successful,Starfieldneeds to avoid one major problem that has plagued another sci-fi series,Star Wars.

The Mandalorian On Tattooine Concept Art

RELATED:Sony Doesn’t Know If Starfield is Still Coming to PS5

Planets in Star Wars

For all its success,Star Warshas infamously one-dimensional planets, meaning most of the franchise’s planets have just one biome. There are desert planets likeTatooineand Jakku, ice planets like Hoth, swamp planets like Dagobah, and so on. At this point, diversifying the environments ofStar Wars’ planets could violate the original style of the movies as much as removing the wipe transitions.

However,Starfield’sgame worldwill need to avoid one-dimensional planets even if there are diverse environments to explore across the games’ galaxy as a whole. If each planet only has one kind of biome then those planets risk feeling repetitive. If reaching a new biome requires travelling to a new planet, then that travelling – especially if it involves multiple loading screens – risks making the game’s world feel segmented and small.

starfield space

Bethesda has not revealed much about the upcoming game since announcing its development. Fans don’t have much to go on besides a fewleakedStarfieldimagesshowing a spaceship and a figure that appears to be the player character. It’s possible the game will attempt to create an in-game galaxy without loading screens, where players can travel from planet to planet seamlessly. That’s seems unlikely, however. It’s easy to see how rendering in-game interplanetary travel could make it feel either unrealistically short or frustratingly time-consuming and empty.

RELATED:Future Bethesda Games Will Be ‘First, Better, or Best’ on Xbox

Planet Diversity in Starfield

Starfieldcould find success sticking to a handful of major planets and fleshing them out with diverse environments. It’s currently unknown how many planets or solar systems Bethesda will attempt to incorporate into the game. WhileStarfieldwill make use of procedural generation, that does not mean that it will randomly generate its map like the famously enormousworld ofThe Elder Scrolls 2: Daggerfall.

Procedural generationautomatically builds a base environment for developers to flesh out and was used to create parts ofOblivionand Skyrim was well. Bethesda will have a key decision to make withStarfield’s design, choosing whether to prioritize a few larger, potentially more detailed planets, or creating a larger amount of planets that are either smaller..

The name of the game itself could hint thatBethesdawill focus on a smaller number of stars or planets. A starfield is the stars visible in the field of view of a telescope or any other device used to view space. Though a starfield can technically encompass any area, it’s also an inherently limited view, which could imply that Bethesda will focus on a limited area in-game.

Hopefully ifStarfielddoes make extensive use of procedural generation, it could be used to help diversify the game’s planets as well. For now, Bethesda fans will have to wait for more news from the studio. In August, Bethesda announced that there would beno officialStarfieldnews until 2021, so that wait may nearly be over.

Starfieldis in development.

MORE:Starfield, The Elder Scrolls 6 Confirmed as Xbox Game Pass Day One Titles