Tactics gamesis a subset of turn-based RPGs where the battlefield also needs to be included in decision-making. This is due to the fact thattactics games involve playersmoving their units around the map to establish the best position against opposing units.

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Having another mechanic to take note of gives tactics games further depth because players can’t just expect to win by placing all their units in the frontline. Oftentimes placing the right unit on the critical space means winning or losing the battle. That said,here are some tactics games that put players’ mettle and strategic thinking to the ultimate test.

8Othercide

Othercideis a Lovecraftian-inspired tactical game from Lightbulb Crew and Focus Home Interactive. Players command a group of Daughters across various stages to accomplish objectives. Each Daughter has specific roles: Blademaster, Shieldbearer, and Soulsinger. These represent the melee, defense, and ranged support, respectively.

What makesOthercidedifficult is in itsunforgiving combat system. Daughters spend action points to access and execute moves: spending too many action points will leave them exhausted and will take them longer to gain their turn. Players can’t heal their Daughters conventionally as well: the need to sacrifice one Daughter of equal strength to the one they want to heal.

Othercide - Combat

These mechanics, along with the randomly-generated combat stages and enemy locations make this game one of the more difficult tactics titles in recent years.

7The Banner Saga Series

The Banner Sagaseries tells the story of two characters whose tales diverge or not, depending on the player’s choices. The games take inspiration from Nordic mythology, and have a fun and engaging cast of characters to acquire between the three games.

Gameplay-wise, the games’ Strength and Damage mechanic provides a challenge for players since the units’ Damage relies on how much Strength they possess. Strength gets sapped the more hits units take, and the less Strength units have, the less powerful their Damage becomes.

Rook’s forces engaging some enemies

Keeping this in mind is essential during the later stages, since terrain as well as the surprisingly expansive enemy types will have players plan out the best means to strike and come out on top.

6Wild ARMs XF

Wild ARMs XF, also known asWild ARMs Crossfire, is the tactical game that came from theWild ARMsfranchise. This game veers off from its previous titles in terms of gameplay by adding tactical elements.

Keeping to its Western theme,Wild ARMs XFcontinues the root-n-tootin’aesthetic of the Wild West: characters predominantly have ranged weapons to take out enemies in the map. Ranged weapons deal damage from further distances, but the further away enemies are, the less reliable they become.

Isnan preparing to strike the protagonists

However, the game’s objectives per stage can get frustrating because most of the time, the odds are too stacked against players. This leads to a huge chunk of the game being a trial-and-error kind of problem-solving.

5Into The Breach

Into the Breachis one of the more self-contained tactical titles. Players take control of mechs and some establishments as they battle against huge monsters whose goal is to destroy as many buildings and wipe out civilians as possible.

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Each unit has their own moves and attacks, and it is up to players how to command them in the battlefield. In most cases, having mechs take damage is much more important since the player’s health relies on how many civilian structures the monsters have not damaged or destroyed.

Adding to that is the rogue-like elements of the stages and building locations. Players will have to adjust accordingly when to defend civilian buildings and take out monsters while keeping in mind which map hazards are in place to further swing the battle for or against their favor.

Mechs moving to defend buildings

4Tactics Ogre Reborn

Tactics Ogreis widely considered as the title that paved the way for tactical games likeFinal Fantasy Tactics. Outside of Japan, Tactics Ogre is less famous thanFinal Fantasy Tactics, but it still holds a strong fanbase nonetheless.

Its recent remake,Tactics Ogre Reborn, gives much needed quality of life updates to the beloved game. It’s now easier to check whether ranged attacks can hit targets thanks to the revamped trajectory viewer; new skills have been added to some classes which allow for follow-up moves that deal devastating damage.

player’s units battling a dragon

However, the inclusion of a party-wide level cap ensures that players can’t over-level during main story battles. This was done to keep the story battles challenging and make players use team composition, terrain knowledge, and unit abilities in an even playing field.

3Final Fantasy Tactics

One of the games synonymous with the tactics genre,Final Fantasy Tacticsgives players a taste of what Squaresoft, now Square Enix, can do when tasked with venturing into a different genre. Granted, RPGs and tactical games aren’t too far off, as far as mechanics are concerned, but each have their own set of mechanics that help separate them apart.

InFinal Fantasy Tactics’ case, it’s the usage of the grid movement system along with the utilization of map terrain. Square Enix learned what works and doesn’t fromTactics Ogre, and they refined the elements that worked in this title.

Ramza and company battling unruly knights and archers

Gameplay-wise, strategy and team composition plays a huge factor in completing missions. Choosingthe best jobs for unitsis essential since each job has particular skills that can tip the scales to the player’s favor. Power leveling is an option here, but note that enemies outside story missions scale with the player’s current party level. Permadeath is also in the game, but it is a bit more forgiving as players just need to revive said units before their death timer runs out.

2Fire Emblem: Radiant Dawn

Fire Emblem: Radiant Dawnis a direct sequel toFire Emblem: Path of Radianceback in GameCube that is available in Nintendo Wii. This title follows the storiedFire Emblemfranchise with its high fantasy and medieval swordplay motif.

Similar to otherFire Emblemtitles,Fire Emblem: Radiant Dawnhas permadeath, and once a character dies, they can never be resurrected, unless players fancy starting a new game altogether. Characters can level up, but the stats that level up is random, so it can be a grind if players wish to boost specific stats for their character. Players who want theirfavoriteFire Emblemcharactersget strong often resort to replaying random fights just to get their characters leveled up the way they want to.

Players' forces manuevering through the city

For those who have a copy of Fire Emblem: Path of Radiance on GameCube, they can transfer some key units to the Wii. That said, this game’s difficulty ramps up right from the onset: most players will rely on the mid-battle saving feature more times than not.

1XCOM Series

Unsurprisingly, theXCOMseries is hands down thehardest tactics games. This vaunted series puts a clever spin on the tactical games by adding a cover-shooting mechanic. Given that players command a squad of well-trained soldiers across various urban and jungle maps to fight off an alien invasion.

XCOMis notorious for having permadeath that players will feel when they lose their ace soldier during their playthrough. This, on top of the unforgiving RNG that players will be undergoing during battles will make them feel like the game is against them at times: soldiers who have weapons training usually become unreliable when trying to hit aliens in the battlefield.

A soldier aiming at an alien

to get through XCOM’s daunting missions, players have to plan out exactly what their moves will be, arm their soldiers with thebest weapon loadoutsand pray that the RNG gods will favor them once the shoot around commences.

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