TheHorizonseries has been one of Sony’s flagship franchises ever since it first debuted in 2017 withHorizon Zero Dawn. Featuring an incredibly unique premise and setting,Horizon Zero Dawnmanaged to stand out from the oversaturated open-world market when it released, and its sequel,Horizon Forbidden Westdoubled down on what made the original so unique. Early next year, Sony’s hopingtheHorizonfranchisecan pull it off for the third time, but this time it’s in a new medium: VR. Releasing alongside PlayStation VR2,Horizon Call of the Mountainis set to be the headset’s flagship experience, making use of every built-in feature, from adaptive triggers to eye-tracking.

Being used to showthe PSVR2’s true potential,Horizon Call of the Mountainis going above and beyond when it comes to immersion. Throughout the game, players will be climbing mountains, hanging from ledges, firing bows, and engaging in intense melee showdowns, all in crisp, immersive high resolution. And if there’s one element of theHorizonfranchise thatCall of the Mountainlooks like it’s nailed, it’s the Machines, with a slew of iconic robot dinosaurs and animals being replicated masterfully in VR.

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Every Machine In Horizon Call of the Mountain

Set at around the same time asHorizon Forbidden West,Horizon Call of the Mountainsees players assume the role ofRyas, a Shadow Carja prisonerwho is on a journey of redemption, and seeks to investigate a new threat in the Sundom territory. Along the way, Ryas will encounter many foes, most of which will be some of the most iconic Machines from theHorizonfranchise. Right now, 10 Machine types have been confirmed forHorizon Call of the Mountain, though with a February 22 release date, there’s always time for a few more to be announced.

AHorizongame wouldn’t be complete without itsmost iconic Machine, the Tallneck. Immediately noticeable for its great height and its thundering steps, the Tallneck is one ofHorizon’s only docile Machines, with the lore stating that it’s a recon Machine designed to establish long-range communications with the rest of the Machines in the area. It’s currently unclear just how the Tallneck will function inHorizon Call of the Mountain, but it would be a real missed opportunity if players weren’t allowed to climb one at least once.

Most ofHorizon Call of the Mountain’s Machineswill, of course, be immediately hostile toward the player, and that even counts for the Watcher type, which doesn’t usually engage in combat immediately. Here, it makes an exception, going straight to its red-eye variant. The epic Thunderjaw also makes an appearance, with players presumably needing to use the same tactics from the mainline games to defeat it. The crocodile-inspired Snapmaw can be seen in one ofHorizon Call of the Mountain’s trailers, along with a Scrapper, Grazer, and Bellowback. It’ll be interesting to see how these different Machine types will affectCall of the Mountain’s gameplay, with Machines like the Scrapper requiring fast dodges in the mainline series.

Horizon Call of the Mountainis also home to several flying Machines. The first of these is the Stormbird, a huge, intimidating Machine type that’s capable of swooping down on its prey to inflict large amounts of damage. Glinthawks can also be seen in the trailers forHorizon Call of the Mountain, which will presumably be much easier to take down than the terrifying Stormbird.

Horizon Call of the Mountainis coming to PS VR2 on June 03, 2025.

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